2016 · Launch and the start/stop update
The thread opens on April 28, 2016 with the feature list and a preview video. Within days a developer asked to trigger routes from gameplay events instead of at level start; version 1.2.1, confirmed live on May 17, 2016, added the Start Moving and Stop Moving functions and the Wait option. Testing against 4.12 and 4.13 followed in June and September.
2017–2020 · Keeping pace with UE4
November 2017 confirmed 4.18 (and a Cyber Monday half-price sale). October 2019 extended tested support to 4.23, and April 2020 to 4.24.
2024 · Unreal Engine 5
On March 23, 2024 the tutorials were rewritten to cover both UE4 and UE5 and posted publicly, since buyers could not otherwise read the in-editor versions first. The same day the Blueprint was confirmed compatible with Unreal Engine 5, and on July 15, 2024 with 5.4. The listing itself cites 4.10–4.27.
What this page is not
This is a reconstruction from public posts, not an official changelog, and nothing here has been re-tested by this site. Confirm compatibility with your engine version on the current listing before buying.